Learn the basics of game creation, question building, customizations and publishing your BravoZone games.
Troubleshooting Tips in a Live Event
In this lesson we will show you some key points to be aware of when using a game in a live session. They include, how to see who is playing and if they answered, the value of redoing a question, and some troubleshooting tips when you or your users get close their browser by mistake. You will learn how to allow those that are late to attend can still join in the game.
Why "Publish" in the BravoZone? Hint: For Self Paced Games
The primary purpose of the Publish feature found in any of the HTML5 games in the BravoZone is to protect data from previous sessions played in Self-paced mode. For example, if you have 30 people that are going to play a game, and you go in and add a question or make changes to a question or answer after 10 people have already completed the session, this will skew your data for the remainder of those yet to complete the session.
Using Turning Technologies Keypads
Getting Started Using Turning Technology Keypads with Games in the BravoZone
Learn how to to set up Turning Technologies Keypads with games in the BravoZone. Check out the tutorial on using Keypads from multiple locations. https://youtu.be/v3l09lOIl0c
Use Turning Technology Keypads from Multiple Sites in a Session
In this tutorial you will learn how easy it is to play a session using Turning Technology Keypads from multiple locations in a single game. You can also combine keypads with smart phones, tablets, and computers by having attendees go to the BravoZone.us URL and enter the session ID number.